cuteio14
Lvl 60 Gem Clerk
reeeeeeee
Gems: 1,315
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Post by cuteio14 on Apr 12, 2016 0:25:35 GMT
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Bobik
O
RedHead FTW
GURU MEDITATION
Gems: 999
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Post by Bobik on Apr 13, 2016 9:18:48 GMT
Oh, I haven't noticed you shared an alpha before Anyways, gonna try it.
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cuteio14
Lvl 60 Gem Clerk
reeeeeeee
Gems: 1,315
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Post by cuteio14 on Apr 13, 2016 11:17:58 GMT
Oh, I haven't noticed you shared an alpha before Anyways, gonna try it. PM me if it works or not.
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cuteio14
Lvl 60 Gem Clerk
reeeeeeee
Gems: 1,315
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Post by cuteio14 on Apr 13, 2016 11:42:48 GMT
Another level idea to replace "The Wrath of Set" would be "The Revenge of the Pigs". Make it piggy. The paths are going to be like metallic roads. The base is like the deployment ship. The background is pigs just flying through the dark cloud. The dark cloud is covering the ship, making the people think that there is going to be a storm.
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Bobik
O
RedHead FTW
GURU MEDITATION
Gems: 999
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Post by Bobik on Apr 13, 2016 14:30:21 GMT
Here goes my opinion on the mod Super good, lots of attention paid to details, cool graphics - overall: great job! I played until stage 5-1 for now and I enjoyed it. Also, thanks for mentioning us in the credits (even though I noticed the "hidden" message ). For the next version of Luxor Angry Birds mod, here's a bunch of my suggestions: The volume of some soundeffects should be altered (I find some of the sfx too loud). The More Games button and Loading screen images should be placed in the "assets" folder (they didn't work for me until I placed them in this folder manually). Furthermore, you can apply your own link for this button - just open luxor.ini file and search for " VisitURL=http://www.gamehouse.com/ " and replace the link with your own. I my mod, the ink will bring to Sphere Matchers Forum. A new map could be used too. Furthermore, you can change the "road" on the map by editing one of the ui files in the uiscript folder (I don't remember which one but I'm sure you'll find out). Level names displayed in the map view are incorrect. It can be fixed by renaming the map's folder. In some levels (1-4, 2-4, 3-1) I think the tunnels' alpha files should be edited to make those tunnels work properly (I have described this in this thread: spherematchers.proboards.com/thread/140/mod-luxor?page=2&scrollTo=1224 ). The danger music doesn't loop perfectly (that can be easily fixed in an audio editing software like Audacity). Last but not least, I think mixing the level order is a good idea to keep players wondering what level comes next. That's all the suggestions Mod rating: 9/10
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cuteio14
Lvl 60 Gem Clerk
reeeeeeee
Gems: 1,315
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Post by cuteio14 on Apr 13, 2016 14:58:58 GMT
Here goes my opinion on the mod Super good, lots of attention paid to details, cool graphics - overall: great job! I played until stage 5-1 for now and I enjoyed it. Also, thanks for mentioning us in the credits (even though I noticed the "hidden" message ). Glad you did found it! The volume of some soundeffects should be altered (I find some of the sfx too loud). How? The More Games button and Loading screen images should be placed in the "assets" folder (they didn't work for me until I placed them in this folder manually). Furthermore, you can apply your own link for this button - just open luxor.ini file and search for " VisitURL=http://www.gamehouse.com/ " and replace the link with your own. I my mod, the ink will bring to Sphere Matchers Forum. Cool! A new map could be used too. Furthermore, you can change the "road" on the map by editing one of the ui files in the uiscript folder (I don't remember which one but I'm sure you'll find out). Don't feel like it. Level names displayed in the map view are incorrect. It can be fixed by renaming the map's folder. WTF. CAN YOU SEE THAT IF I RENAME THE FOLDER (EVEN WITH THE MAPFILE) THE GAME CRASHES! DON'T BELIEVE IN THE LEVEL NAMES IN THE MAP VIEW! I'll do that. 2-4 has no alpha but I'll remove the tunnel. Unfortunately, I don't even know where are the vertices that make the balls look like it's under the cave. The danger music doesn't loop perfectly (that can be easily fixed in an audio editing software like Audacity). Excuse me, there is this website that I use to cut soundtacks: www.mp3cut.netI'll do that. Last but not least, I think mixing the level order is a good idea to keep players wondering what level comes next. The thing is, first Angry Birds in video games doesn't change the order. I'm happy about that. Did you notice one cameo in the credits background?
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cuteio14
Lvl 60 Gem Clerk
reeeeeeee
Gems: 1,315
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Post by cuteio14 on Apr 14, 2016 7:46:34 GMT
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Deleted
Deleted Member
Gems: 0
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Post by Deleted on Apr 14, 2016 16:18:03 GMT
And you say clearly that you've completed your mod?! I see that Wrath of Set is unchanged.
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Bobik
O
RedHead FTW
GURU MEDITATION
Gems: 999
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Post by Bobik on Apr 14, 2016 16:46:19 GMT
The volume of some soundeffects should be altered (I find some of the sfx too loud). How? There are websites or software that allows changing volume. I use Audacity, which is free. Level names displayed in the map view are incorrect. It can be fixed by renaming the map's folder. WTF. CAN YOU SEE THAT IF I RENAME THE FOLDER (EVEN WITH THE MAPFILE) THE GAME CRASHES! DON'T BELIEVE IN THE LEVEL NAMES IN THE MAP VIEW! In the "levels" folder, you would need to change the name in each file, eg. if you rename "UraeusNefertari" folder to "Bomb'sCurves" (note lack of spaces), you will need to change the text "URAEUS NEFERTARI" to "BOMB'S CURVES" in all levels that use this map (1-1; 4-1; 7-1; 10-1). I don't even know where are the vertices that make the balls look like it's under the cave. I described that in thread "How to mod Luxor". It involves editing "map.ui" file. Did you notice one cameo in the credits background? I did
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cuteio14
Lvl 60 Gem Clerk
reeeeeeee
Gems: 1,315
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Post by cuteio14 on Apr 15, 2016 3:09:41 GMT
And you say clearly that you've completed your mod?! I see that Wrath of Set is unchanged. YOU DID NOT READ CAREFULLY!!!
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cuteio14
Lvl 60 Gem Clerk
reeeeeeee
Gems: 1,315
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Post by cuteio14 on Apr 15, 2016 3:18:51 GMT
There are websites or software that allows changing volume. I use Audacity, which is free. I'd recommend you turning the volume down. I don't want my players to be bored with lower volume. WTF. CAN YOU SEE THAT IF I RENAME THE FOLDER (EVEN WITH THE MAPFILE) THE GAME CRASHES! DON'T BELIEVE IN THE LEVEL NAMES IN THE MAP VIEW! In the "levels" folder, you would need to change the name in each file, eg. if you rename "UraeusNefertari" folder to "Bomb'sCurves" (note lack of spaces), you will need to change the text "URAEUS NEFERTARI" to "BOMB'S CURVES" in all levels that use this map (1-1; 4-1; 7-1; 10-1). I runned that in my main menu and LOOK what Happened.
This is why THIS happened: I don't even know where are the vertices that make the balls look like it's under the cave. I described that in thread "How to mod Luxor". It involves editing "map.ui" file. I do not think you are reading my part correctly? Look in the path.obj Did you notice one cameo in the credits background? I did Yay.
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cuteio14
Lvl 60 Gem Clerk
reeeeeeee
Gems: 1,315
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Post by cuteio14 on Apr 15, 2016 3:26:44 GMT
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Post by Elder God of Salt on Apr 15, 2016 7:54:24 GMT
"Jake's Journey to the Internet", "Red's WiFi"? LOL! You're trying to make me an modern Luxor mod. I SAW OMEGAFLOWEY
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cuteio14
Lvl 60 Gem Clerk
reeeeeeee
Gems: 1,315
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Post by cuteio14 on Apr 15, 2016 8:19:37 GMT
"Jake's Journey to the Internet", "Red's WiFi"? LOL! You're trying to make me an modern Luxor mod. I SAW OMEGAFLOWEY Thanks a lot for finding this cameo! I can make you a best finder of cameos.
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Deleted
Deleted Member
Gems: 0
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Post by Deleted on Apr 15, 2016 13:16:38 GMT
Nice mod I suggest you to start on a AB Mod in Luxor 2. It's so easy to mod like Luxor 1 And...why my main menu and some buttons are in Luxor style? lol
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