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Post by IN CHINS on Sept 21, 2018 0:40:30 GMT
The link to the map download is broken. This is what I got as a result: Can you try fixing it please? 剣と盾 hasn't even checked the download link at all. Oh wow :v Here you goOh thank heavens, the map is playable!
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Post by IN CHINS on Sept 23, 2018 1:28:47 GMT
Oh man folks, IN CHINS has a double map upload: A SHOCK OF LIGHTNING A long time ago, I would be in a far off galaxy going on a journey across outer space! The Galactic Space Journey returns to the Sphere Matchers community with a rehauled version of my first working Luxor map, A Shock of Lightning! The gimmick of this map is that the Spheres create this "shockwave" effect when they roll across the lightning!DOWNLOAD A SHOCK OF LIGHTNINGHere's a challenge: Use Galactic Space Journey speed on this one! I'd dare you to!
HORUS HAWK TWINSI decided to say to myself, "Why not convert single-path Luxor maps into double-path ones?" Eventually, I came up with this idea of converting the Horus Hawk Ascending into a double-path! Take it easy with this one, though: the paths are pretty short.DOWNLOAD THE HORUS HAWK TWINSFun facts: I discovered a bug with the progress bar image when the color format for the alpha isn't the right one:
It's caused by minimizing the application from view. It happened to me twice. Also, I used the level speeds of the Eerie Guardians (Level 7-9) from Neopets Codestone Quest.
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Post by IN CHINS on Oct 23, 2018 4:41:12 GMT
Whelp, here's my first Luxor 2 map, and it's a quad-path! HEXAGONAL NEON
Dom's "4-path idea" on Discord drew me some attention to creating a Luxor 2 map, and I did make one out of the deal! This time I included an adventure level file because "why not?" I know quad-paths that are possible with nine colors would be absolutely TERRIFYING. That's why I only used eight colors to test it. Fun facts: This one has Sparkle Unleashed styled exits, and I used the Z-axis for them Download Hexagonal Neon
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flarecultist
Lvl 27 Apprentice
Sm noob. First master aos victor. Semi dead youtube channel with random content.
Gems: 442
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Post by flarecultist on Oct 27, 2018 11:14:12 GMT
THE HELL HEAVEN EXPERIENCE
A challenging short double path made by me!
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Aun
Lvl 0 Newcomer
no
Gems: 8
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Post by Aun on Nov 3, 2018 7:20:39 GMT
THE PATH OF SPACE Click to Download difficulty: hard map i guessdifficulty rate: who actually caresgame play vid:this is my first map very first map kek
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Post by McLarenP1Boy on Nov 5, 2018 5:11:57 GMT
Covenant Flag
Here's my first custom map, and a Halo-themed one at that! Spartan-II Blue Team, which consists of Master Chief John-117, Fred-104, Kelly-087, and Linda-058, has been sent to Sanghelios to find a Covenant artifact that both the UNSC and Swords of Sanghelios are looking for. They find a torn Covenant flag and have it repaired, and eventually, I take interest in the flag and create a Luxor custom map out of it. There are some diagonals, hard aiming spots, and a tight danger zone. I could have easily made this 2-2, but then I would have made the flag smaller. The spawnStreak is 117 for obvious reasons. (Special thanks to IN CHINS for fixing the mask_alpha.tga file of this map.)
EDIT: Gameplay video added.
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Post by McLarenP1Boy on Nov 6, 2018 5:06:01 GMT
Alpha HaloAlpha Halo, more formally known as Installation 04, was one of the Halo rings part of the Forerunners' Halo Array. Located in the Soell system in the Orion Arm and the closest Halo ring to the human sphere, its Monitor was 343 Guilty Spark. It has now been made into a custom Luxor map courtesy of me! It is basically Wallow of the Hippo God from Luxor 2 but with these changes: - "Quick kills" are now impossible - Zuma style gameplay (winCondition = 1, viseGroupCount = 405) - Very low spawnStreak (27) - Lightning balls and scorpions are disabled - Danger zone is easier but with a trade-off of the spheres moving much faster (midSpeed = 250, minSpeed = 10) - 343 Guilty Spark is now the central tunnel, replacing the old urn Download here!There is also an "Insane" version that has the following changes: - viseMaxSpeed = 800 (+200) - viseGroupCount = 38 (-367) - winCondition = 600 (+599) - midStartDistance = 0.28 (+0.04) - All powerups are enabled
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Darth Ironclad
Lvl 37 Hunter of Gems
Gamer,just your all around nerd
Gems: 687
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Post by Darth Ironclad on Dec 23, 2018 10:55:23 GMT
Monochromatic Roundabout by Darth Ironclad Includes a level file that was used to make this video Download
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Darth Ironclad
Lvl 37 Hunter of Gems
Gamer,just your all around nerd
Gems: 687
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Post by Darth Ironclad on Dec 24, 2018 11:25:32 GMT
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Darth Ironclad
Lvl 37 Hunter of Gems
Gamer,just your all around nerd
Gems: 687
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Post by Darth Ironclad on Dec 26, 2018 15:04:32 GMT
Thermal Inversion A 4 path luxor 2 map Download
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Darth Ironclad
Lvl 37 Hunter of Gems
Gamer,just your all around nerd
Gems: 687
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Post by Darth Ironclad on Dec 29, 2018 9:02:03 GMT
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ryeunmigs
Lvl 2 Newcomer
How many holes in a polo?
Gems: 25
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Post by ryeunmigs on Jan 18, 2019 3:06:12 GMT
WIGGLES A wiggly level, sorry no backgound so you gonna have to copy and paste the path. Make the backgound black so it will not crash.
####
#
# OBJ File created by Nocturnal Owl Devertice Editor
# N.O.D.E Beta Release Version 2.0b by Konisbored
#
# "WIGGLES" by Ryeun.
# Generated at Fri, 18 Jan 2019, 11:01:38AM.
#
####
# Object: paths.lwo
#
# Vertices: 128
# Points: 0
# Lines: 0
# Faces: 1
# Materials: 1
#
####
o paths.lwo
# Vertex list
v 824 -101 0.02
v 807 -95 0.02
v 787 -83 0.02
v 769 -66 0.02
v 747 -52 0.02
v 719 -43 0.02
v 687 -37 0.02
v 657 -33 0.02
v 628 -33 0.02
v 599 -40 0.02
v 577 -58 0.02
v 565 -88 0.02
v 568 -119 0.02
v 583 -149 0.02
v 608 -178 0.02
v 639 -200 0.02
v 673 -217 0.02
v 704 -227 0.02
v 732 -242 0.02
v 754 -277 0.02
v 755 -309 0.02
v 741 -342 0.02
v 722 -358 0.02
v 691 -364 0.02
v 671 -355 0.02
v 654 -335 0.02
v 645 -308 0.02
v 640 -281 0.02
v 628 -253 0.02
v 607 -233 0.02
v 579 -224 0.02
v 553 -228 0.02
v 531 -240 0.02
v 512 -260 0.02
v 500 -281 0.02
v 484 -308 0.02
v 460 -331 0.02
v 439 -347 0.02
v 415 -363 0.02
v 393 -376 0.02
v 367 -390 0.02
v 340 -391 0.02
v 329 -374 0.02
v 331 -351 0.02
v 342 -343 0.02
v 361 -338 0.02
v 381 -334 0.02
v 410 -322 0.02
v 435 -301 0.02
v 462 -271 0.02
v 474 -245 0.02
v 477 -217 0.02
v 473 -186 0.02
v 465 -153 0.02
v 451 -119 0.02
v 433 -90 0.02
v 411 -67 0.02
v 385 -48 0.02
v 358 -35 0.02
v 329 -29 0.02
v 308 -34 0.02
v 294 -50 0.02
v 289 -66 0.02
v 294 -87 0.02
v 309 -109 0.02
v 327 -126 0.02
v 345 -143 0.02
v 356 -165 0.02
v 368 -197 0.02
v 369 -229 0.02
v 362 -256 0.02
v 347 -277 0.02
v 323 -298 0.02
v 299 -314 0.02
v 275 -326 0.02
v 250 -325 0.02
v 237 -304 0.02
v 237 -280 0.02
v 245 -262 0.02
v 257 -247 0.02
v 268 -235 0.02
v 281 -214 0.02
v 285 -185 0.02
v 280 -159 0.02
v 268 -135 0.02
v 251 -117 0.02
v 233 -106 0.02
v 203 -95 0.02
v 172 -99 0.02
v 147 -110 0.02
v 132 -127 0.02
v 118 -142 0.02
v 98 -158 0.02
v 74 -171 0.02
v 49 -180 0.02
v 18 -184 0.02
v -7 -184 0.02
v -22 -180 0.02
v -24 -260 0.02
v -11 -257 0.02
v 14 -253 0.02
v 40 -246 0.02
v 70 -237 0.02
v 94 -227 0.02
v 118 -213 0.02
v 137 -196 0.02
v 153 -185 0.02
v 177 -182 0.02
v 205 -197 0.02
v 218 -217 0.02
v 212 -236 0.02
v 202 -257 0.02
v 184 -275 0.02
v 161 -292 0.02
v 145 -307 0.02
v 120 -324 0.02
v 100 -339 0.02
v 86 -355 0.02
v 74 -373 0.02
v 67 -397 0.02
v 67 -419 0.02
v 72 -435 0.02
v 87 -450 0.02
v 108 -463 0.02
v 133 -468 0.02
v 163 -470 0.02
v 281 -470 0.01
v 328 -470 0.01
# Face List
usemtl Default
f 128 127 126 125 124 123 122 121 120 119 118 117 116 115 114 113 112 111 110 109 108 107 106 105 104 103 102 101 100 99 98 97 96 95 94 93 92 91 90 89 88 87 86 85 84 83 82 81 80 79 78 77 76 75 74 73 72 71 70 69 68 67 66 65 64 63 62 61 60 59 58 57 56 55 54 53 52 51 50 49 48 47 46 45 44 43 42 41 40 39 38 37 36 35 34 33 32 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
# End of file
Level = uiGameLevel
{
X = 0
Y = 0
Sprite = data\maps\Wiggles\background.spr
Depth = GameBackground
MapName = "WIGGLES"
// Load the sprites
GLSprite = 287 429 GamePieceHShadow data\sprites\game\pyramid_shadow.spr
GLSprite = 287 429 GameBackgroundSprites data\sprites\game\pyramid_left.spr
// Load the paths used
Path = data\maps\Wiggles\path.obj
// Define special graph nodes
FinalizeGraph
// Setup the Node Flags
Node = 0 126 HIDDEN
Node = 0 127 HIDDEN
}
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Seigneur Des Dragons852
Lvl 200+ Gold Legend
They will come , and when they'll come nothing will be left
Gems: 3,743
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Post by Seigneur Des Dragons852 on Jan 18, 2019 18:26:05 GMT
WIGGLES A wiggly level, sorry no backgound so you gonna have to copy and paste the path. Make the backgound black so it will not crash.
####
#
# OBJ File created by Nocturnal Owl Devertice Editor
# N.O.D.E Beta Release Version 2.0b by Konisbored
#
# "WIGGLES" by Ryeun.
# Generated at Fri, 18 Jan 2019, 11:01:38AM.
#
####
# Object: paths.lwo
#
# Vertices: 128
# Points: 0
# Lines: 0
# Faces: 1
# Materials: 1
#
####
o paths.lwo
# Vertex list
v 824 -101 0.02
v 807 -95 0.02
v 787 -83 0.02
v 769 -66 0.02
v 747 -52 0.02
v 719 -43 0.02
v 687 -37 0.02
v 657 -33 0.02
v 628 -33 0.02
v 599 -40 0.02
v 577 -58 0.02
v 565 -88 0.02
v 568 -119 0.02
v 583 -149 0.02
v 608 -178 0.02
v 639 -200 0.02
v 673 -217 0.02
v 704 -227 0.02
v 732 -242 0.02
v 754 -277 0.02
v 755 -309 0.02
v 741 -342 0.02
v 722 -358 0.02
v 691 -364 0.02
v 671 -355 0.02
v 654 -335 0.02
v 645 -308 0.02
v 640 -281 0.02
v 628 -253 0.02
v 607 -233 0.02
v 579 -224 0.02
v 553 -228 0.02
v 531 -240 0.02
v 512 -260 0.02
v 500 -281 0.02
v 484 -308 0.02
v 460 -331 0.02
v 439 -347 0.02
v 415 -363 0.02
v 393 -376 0.02
v 367 -390 0.02
v 340 -391 0.02
v 329 -374 0.02
v 331 -351 0.02
v 342 -343 0.02
v 361 -338 0.02
v 381 -334 0.02
v 410 -322 0.02
v 435 -301 0.02
v 462 -271 0.02
v 474 -245 0.02
v 477 -217 0.02
v 473 -186 0.02
v 465 -153 0.02
v 451 -119 0.02
v 433 -90 0.02
v 411 -67 0.02
v 385 -48 0.02
v 358 -35 0.02
v 329 -29 0.02
v 308 -34 0.02
v 294 -50 0.02
v 289 -66 0.02
v 294 -87 0.02
v 309 -109 0.02
v 327 -126 0.02
v 345 -143 0.02
v 356 -165 0.02
v 368 -197 0.02
v 369 -229 0.02
v 362 -256 0.02
v 347 -277 0.02
v 323 -298 0.02
v 299 -314 0.02
v 275 -326 0.02
v 250 -325 0.02
v 237 -304 0.02
v 237 -280 0.02
v 245 -262 0.02
v 257 -247 0.02
v 268 -235 0.02
v 281 -214 0.02
v 285 -185 0.02
v 280 -159 0.02
v 268 -135 0.02
v 251 -117 0.02
v 233 -106 0.02
v 203 -95 0.02
v 172 -99 0.02
v 147 -110 0.02
v 132 -127 0.02
v 118 -142 0.02
v 98 -158 0.02
v 74 -171 0.02
v 49 -180 0.02
v 18 -184 0.02
v -7 -184 0.02
v -22 -180 0.02
v -24 -260 0.02
v -11 -257 0.02
v 14 -253 0.02
v 40 -246 0.02
v 70 -237 0.02
v 94 -227 0.02
v 118 -213 0.02
v 137 -196 0.02
v 153 -185 0.02
v 177 -182 0.02
v 205 -197 0.02
v 218 -217 0.02
v 212 -236 0.02
v 202 -257 0.02
v 184 -275 0.02
v 161 -292 0.02
v 145 -307 0.02
v 120 -324 0.02
v 100 -339 0.02
v 86 -355 0.02
v 74 -373 0.02
v 67 -397 0.02
v 67 -419 0.02
v 72 -435 0.02
v 87 -450 0.02
v 108 -463 0.02
v 133 -468 0.02
v 163 -470 0.02
v 281 -470 0.01
v 328 -470 0.01
# Face List
usemtl Default
f 128 127 126 125 124 123 122 121 120 119 118 117 116 115 114 113 112 111 110 109 108 107 106 105 104 103 102 101 100 99 98 97 96 95 94 93 92 91 90 89 88 87 86 85 84 83 82 81 80 79 78 77 76 75 74 73 72 71 70 69 68 67 66 65 64 63 62 61 60 59 58 57 56 55 54 53 52 51 50 49 48 47 46 45 44 43 42 41 40 39 38 37 36 35 34 33 32 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
# End of file
Level = uiGameLevel
{
X = 0
Y = 0
Sprite = data\maps\Wiggles\background.spr
Depth = GameBackground
MapName = "WIGGLES"
// Load the sprites
GLSprite = 287 429 GamePieceHShadow data\sprites\game\pyramid_shadow.spr
GLSprite = 287 429 GameBackgroundSprites data\sprites\game\pyramid_left.spr
// Load the paths used
Path = data\maps\Wiggles\path.obj
// Define special graph nodes
FinalizeGraph
// Setup the Node Flags
Node = 0 126 HIDDEN
Node = 0 127 HIDDEN
}
hard to tell think to make a .zip and put your map in then go to google drive and upload it here then share the download link with an lvl image preview .
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Seigneur Des Dragons852
Lvl 200+ Gold Legend
They will come , and when they'll come nothing will be left
Gems: 3,743
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Post by Seigneur Des Dragons852 on Jan 21, 2019 22:21:34 GMT
GOUNDY FIRE
have luxor gimmick BUT it a Karu level !
2 files ! Normal and Expert ! Have fun ! (No pic preview i forget lmao) No STEALING ! And ask me if you want to redisign this map . Download Link
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剣と盾
O
Royal Advisor
Why are you reading this? Go to the new forum.
Gems: 3,028
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Post by 剣と盾 on Feb 26, 2019 1:27:36 GMT
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