Deleted
Deleted Member
Gems: 0
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Post by Deleted on May 12, 2016 16:00:23 GMT
If you want to create the luxor level redesigns open with ms paint an use a redesign as a template.
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Deleted
Deleted Member
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Post by Deleted on May 12, 2016 18:39:37 GMT
WOW I CAN'T BELIEVE THAT FINALLY IT WORKED FOR ME! (But the image system is pretty bad...)
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cuteio14
Lvl 60 Gem Clerk
reeeeeeee
Gems: 1,315
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Post by cuteio14 on May 12, 2016 18:41:59 GMT
WOW I CAN'T BELIEVE THAT FINALLY IT WORKED FOR ME! (But the image system is pretty bad...) To make it better, make vertex groups of 3.
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cuteio14
Lvl 60 Gem Clerk
reeeeeeee
Gems: 1,315
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Post by cuteio14 on May 13, 2016 10:56:10 GMT
2nd Level of Negahill
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Deleted
Deleted Member
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Post by Deleted on May 13, 2016 16:36:28 GMT
I tried doing this, and couldn't get it to work the way I wanted it to. Every sphere just appeared outside of the map. The path was supposed to look like this: But it actually ended up looking like this: You should think off the total vertexes before testing the path...
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Vossie
Lvl 9 Shepherd
Gems: 114
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Post by Vossie on May 13, 2016 22:40:41 GMT
I tried doing this, and couldn't get it to work the way I wanted it to. Every sphere just appeared outside of the map. The path was supposed to look like this: But it actually ended up looking like this: You should think off the total vertexes before testing the path... There are 15 vertices, as many as I needed, so I honestly don't know why it wouldn't work. #### # Object: paths.lwo # # Vertices: 15 # Points: 0 # Lines: 0 # Faces: 1 # Materials: 1 # #### This is what the data looked like.
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cuteio14
Lvl 60 Gem Clerk
reeeeeeee
Gems: 1,315
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Post by cuteio14 on May 14, 2016 6:25:22 GMT
You should think off the total vertexes before testing the path... There are 15 vertices, as many as I needed, so I honestly don't know why it wouldn't work. #### # Object: paths.lwo # # Vertices: 15 # Points: 0 # Lines: 0 # Faces: 1 # Materials: 1 # #### This is what the data looked like. Probably - Forgetting the Point/Line/Face List
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Vossie
Lvl 9 Shepherd
Gems: 114
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Post by Vossie on May 14, 2016 19:46:45 GMT
There are 15 vertices, as many as I needed, so I honestly don't know why it wouldn't work. #### # Object: paths.lwo # # Vertices: 15 # Points: 0 # Lines: 0 # Faces: 1 # Materials: 1 # #### This is what the data looked like. Probably - Forgetting the Point/Line/Face List www.dropbox.com/s/kv2u6tncv0x0fsa/path.obj?dl=0Here's the OBJ File that contains the actual path.
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Bobik
O
RedHead FTW
GURU MEDITATION
Gems: 999
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Post by Bobik on May 14, 2016 20:24:46 GMT
The last five vertices have negative values, therefore they appear outside the playing board. Furthermore, I think you shouldn't separate vertices with commas.
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cuteio14
Lvl 60 Gem Clerk
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Gems: 1,315
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Post by cuteio14 on May 15, 2016 0:25:15 GMT
The last five vertices have negative values, therefore they appear outside the playing board. Furthermore, I think you shouldn't separate vertices with commas. True, at least it is supposed to look like this v (x) -(y) -(z) If I am not mistaken, this is how it is supposed to look like.
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Post by Elder God of Salt on May 17, 2016 7:20:08 GMT
YasYasYasYasYasYasYasYasYasYasYASSSSSSSSSSSSSSSSSSSSSSSSS
*Praises Bobik* *Bows to Bobik* *Becomes a path*
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Vossie
Lvl 9 Shepherd
Gems: 114
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Post by Vossie on May 19, 2016 0:24:41 GMT
Finally got my custom paths to work! I'll be using custom paths for a few levels in Luxor: Linux Rising. Sadly, you can't see the whole path, but I can give you a picture that shows the entire path if you guys want.
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cuteio14
Lvl 60 Gem Clerk
reeeeeeee
Gems: 1,315
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Post by cuteio14 on May 19, 2016 4:09:19 GMT
Finally got my custom paths to work! I'll be using custom paths for a few levels in Luxor: Linux Rising. Sadly, you can't see the whole path, but I can give you a picture that shows the entire path if you guys want. I like to see it!
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Post by Elder God of Salt on May 19, 2016 11:26:58 GMT
TemPlate.png (6.01 KB) If you're careless about the dot positions, you might get an incorrectly positioned path. Take my template. It's an attachment.
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Vossie
Lvl 9 Shepherd
Gems: 114
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Post by Vossie on May 19, 2016 20:13:13 GMT
Finally got my custom paths to work! I'll be using custom paths for a few levels in Luxor: Linux Rising. Sadly, you can't see the whole path, but I can give you a picture that shows the entire path if you guys want. I like to see it! Here it is! It's kind of short, and the pyramid node isn't covered. ibb.co/eLpk8v
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