Bobik
O
RedHead FTW
GURU MEDITATION
Gems: 999
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Post by Bobik on Jun 12, 2016 18:08:43 GMT
Also, it's unmodable for some reason. But 剣と盾 found a way to extract the path files from it Is it really unmodable at all?
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Maxalien12
Lvl 33 Hunter of Gems
I'm here lel
Gems: 568
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Post by Maxalien12 on Jun 12, 2016 18:50:05 GMT
Also, it's unmodable for some reason. But 剣と盾 found a way to extract the path files from it Is it really unmodable at all? Um, no because you said 剣と盾 found a way to extract files.
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Bobik
O
RedHead FTW
GURU MEDITATION
Gems: 999
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Post by Bobik on Jun 15, 2016 16:32:43 GMT
剣と盾 could you enlighten us how?
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剣と盾
O
Royal Advisor
Why are you reading this? Go to the new forum.
Gems: 3,028
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Post by 剣と盾 on Jun 16, 2016 3:30:19 GMT
剣と盾 could you enlighten us how? Um, actually I did NOT extract path files from Luxor 5th Passage, Rebirth Under Ra was a track in Luxor Evolved. Sorry for the confusion (I could mod it, depending on what files it uses...)
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Seigneur Des Dragons852
Lvl 200+ Gold Legend
They will come , and when they'll come nothing will be left
Gems: 3,743
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Post by Seigneur Des Dragons852 on Jul 16, 2016 10:19:56 GMT
There are not level of Luxor Quest for Afterlife and in one level I see the spawner of sphere and he modificate path levels of Luxor 3 (Geb the grower , Sleep of Osiris remained Osiris , Rancor of Set remained Set ) and basted fountain is just horrible in all difficulty and easy is the death ! and is Republic Check make this F****** game and google my God Delete this fake Luxor game !
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剣と盾
O
Royal Advisor
Why are you reading this? Go to the new forum.
Gems: 3,028
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Post by 剣と盾 on Jul 16, 2016 12:35:39 GMT
Honestly, I found this game to be rather off-putting and weird compared to the others. One, because it doesn't even try to be original. There's just Luxor 2 textures ripped and put into the game. 2. People's Choice levels were a cop-out for lazy design. It was glaringly obvious when I saw the "People's Choice Levels" section of the game. 3. Some of the new power-ups are awful. (I forgot what it was called, but it fires a spiked ball that flies over spheres unless you click.) That power-up basically fires something useless if you don't click the screen at the right time. And then there was Lead Barrage, which is a discount Lightning bolt, except it isn't instant, and splits into three. The left and right shots will rarely hit something, And finally, Black Hole. I find it to be a "meh" power-up. It's a discount Pyramid Blocker/Scorpion, and it's sort of useful. And then there's the infamous Bastet Fountain. Levels with two lines tend to have a smaller speed boost when they enter, but this is just ridiculous. What makes it worse is that it's a total snoozefest when you make it there. After the start boost, the spheres move as slow as a snail carrying a 1000-pound weight. It's agonizing to play with this kind of stuff going on, that when you win, there's no sense of victory, it's more like a sense of "Thank heavens this nightmare is over."
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Seigneur Des Dragons852
Lvl 200+ Gold Legend
They will come , and when they'll come nothing will be left
Gems: 3,743
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Post by Seigneur Des Dragons852 on Jul 16, 2016 15:24:36 GMT
Honestly, I found this game to be rather off-putting and weird compared to the others. One, because it doesn't even try to be original. There's just Luxor 2 textures ripped and put into the game. 2. People's Choice levels were a cop-out for lazy design. It was glaringly obvious when I saw the "People's Choice Levels" section of the game. 3. Some of the new power-ups are awful. (I forgot what it was called, but it fires a spiked ball that flies over spheres unless you click.) That power-up basically fires something useless if you don't click the screen at the right time. And then there was Lead Barrage, which is a discount Lightning bolt, except it isn't instant, and splits into three. The left and right shots will rarely hit something, And finally, Black Hole. I find it to be a "meh" power-up. It's a discount Pyramid Blocker/Scorpion, and it's sort of useful. And then there's the infamous Bastet Fountain. Levels with two lines tend to have a smaller speed boost when they enter, but this is just ridiculous. What makes it worse is that it's a total snoozefest when you make it there. After the start boost, the spheres move as slow as a snail carrying a 1000-pound weight. It's agonizing to play with this kind of stuff going on, that when you win, there's no sense of victory, it's more like a sense of "Thank heavens this nightmare is over." And path from Luxor 3 are modified and there are not level from LQFA and basted fountain are the longer level I take 10 minutes to beat this in easy mode and in the stage 12 !
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Bobik
O
RedHead FTW
GURU MEDITATION
Gems: 999
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Post by Bobik on Jul 16, 2016 16:24:48 GMT
Honestly, I found this game to be rather off-putting and weird compared to the others. One, because it doesn't even try to be original. There's just Luxor 2 textures ripped and put into the game. 2. People's Choice levels were a cop-out for lazy design. It was glaringly obvious when I saw the "People's Choice Levels" section of the game. 3. Some of the new power-ups are awful. (I forgot what it was called, but it fires a spiked ball that flies over spheres unless you click.) That power-up basically fires something useless if you don't click the screen at the right time. And then there was Lead Barrage, which is a discount Lightning bolt, except it isn't instant, and splits into three. The left and right shots will rarely hit something, And finally, Black Hole. I find it to be a "meh" power-up. It's a discount Pyramid Blocker/Scorpion, and it's sort of useful. And then there's the infamous Bastet Fountain. Levels with two lines tend to have a smaller speed boost when they enter, but this is just ridiculous. What makes it worse is that it's a total snoozefest when you make it there. After the start boost, the spheres move as slow as a snail carrying a 1000-pound weight. It's agonizing to play with this kind of stuff going on, that when you win, there's no sense of victory, it's more like a sense of "Thank heavens this nightmare is over." Not to mention that Lead Barrage is just blatant copy of Zuma's Revenge Tri-shot, without even paying attention to the fact that a powerup of almost identical function (Lightning Ball) already exists in the game
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Seigneur Des Dragons852
Lvl 200+ Gold Legend
They will come , and when they'll come nothing will be left
Gems: 3,743
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Post by Seigneur Des Dragons852 on Jul 16, 2016 16:55:55 GMT
Honestly, I found this game to be rather off-putting and weird compared to the others. One, because it doesn't even try to be original. There's just Luxor 2 textures ripped and put into the game. 2. People's Choice levels were a cop-out for lazy design. It was glaringly obvious when I saw the "People's Choice Levels" section of the game. 3. Some of the new power-ups are awful. (I forgot what it was called, but it fires a spiked ball that flies over spheres unless you click.) That power-up basically fires something useless if you don't click the screen at the right time. And then there was Lead Barrage, which is a discount Lightning bolt, except it isn't instant, and splits into three. The left and right shots will rarely hit something, And finally, Black Hole. I find it to be a "meh" power-up. It's a discount Pyramid Blocker/Scorpion, and it's sort of useful. And then there's the infamous Bastet Fountain. Levels with two lines tend to have a smaller speed boost when they enter, but this is just ridiculous. What makes it worse is that it's a total snoozefest when you make it there. After the start boost, the spheres move as slow as a snail carrying a 1000-pound weight. It's agonizing to play with this kind of stuff going on, that when you win, there's no sense of victory, it's more like a sense of "Thank heavens this nightmare is over." Not to mention that Lead Barrage is just blatant copy of Zuma's Revenge Tri-shot, without even paying attention to the fact that a powerup of almost identical function (Lightning Ball) already exists in the game You are right certenly power is a copy of other game copy game
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Deleted
Deleted Member
Gems: 0
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Post by Deleted on Jul 24, 2016 19:01:59 GMT
I don't know how about you, but I completely dislike Luxor 5th Passage. All the previous games were neat but this one is just bad. It gives a bad impression right from the beginning: the main menu looks SO boring. The ball animation in the main menu is incredibly chippy and it looks bad. The font choice is also not impressive. I should have turned it off when I had the chance. But I kept playing and here are my impressions on the game. The levels in the game are boring and bland. Most of them have very similar paths and there's just two double-track levels in the whole game. The graphics are terrible when compared to the previous games. The levels have absolutely no extra effects applied to them, they're just static images. Luxor 2, Luxor 3 and Luxor QFTA had plenty of those eye-candy in their levels, so why are the designs of Luxor 5th passage so boring? It looks like the designer just took some random egypt-themed images and made up a path for spheres to them. Most other graphics are merely copied from the previous games of the series. In the adventure mode, some levels come in wrong order or they are missing for some reason. But the free play mode is even worse. You know, how in other Luxor games or Zuma games you have to reach given level in Adventure mode to unlock it in free play mode? Well, in Luxor 5th Passage all levels are unlocked from the very beginning. So, of course, the first thing I did when I first played Luxor 5th Passage was playing the final level of the game, because why not! The gameplay is really bad in this game. The spheres just rush towards the pyramid where their speed is cut by 90%. At least they've had the mercy not to include some terrible danger music or I would never hear the normal ingame music. Since almost all levels have a straight horizontal danger zone in the bottom of the screen, it feels like playing just one and the same level over and over again. Ain't that fun? And what's up with those terrible powerups? Color sort? Double shooter? Who thought that was a good idea!? Was there even any QA done here!? OK, I'm done with that rant. Let's see what else the game has to offer. Most of the time you just shoot spheres to no-end on levels that look all the same. There's no bonus stages, nothing to provide some variety in the gameplay. I've had most fun while playing levels that come from Luxor 2 or Luxor 3. But since they aren't really part of the 5th Passage itself, do they even count? Furthermore, the game featured some kind of... Eye of Horus help? It is supposed to be activated when you collect enough points to fill the bar but I've never managed to get it to work, so... One area of the game that I don't completely hate is the music - it's fairly good and quite similar to the previous games soundtrack. However, all the soundeffects are just merely ripped from the previous installments of the game. And even despite that, many of the soundeffects have wrong volume settings, which is annoying as hell. I have played through the whole Luxor 5th Passage and this is the only game of the Luxor series that I'm definitely not touching again. If you haven't played it, I tell you there's nothing worth seeing here. Go grab any other of the Luxor games but stay away from Fifth Passage! I hacked Luxor 5, so I know that this f***ing Eye of Horus just ends the level...
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Seigneur Des Dragons852
Lvl 200+ Gold Legend
They will come , and when they'll come nothing will be left
Gems: 3,743
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Post by Seigneur Des Dragons852 on Jul 24, 2016 19:07:39 GMT
I don't know how about you, but I completely dislike Luxor 5th Passage. All the previous games were neat but this one is just bad. It gives a bad impression right from the beginning: the main menu looks SO boring. The ball animation in the main menu is incredibly chippy and it looks bad. The font choice is also not impressive. I should have turned it off when I had the chance. But I kept playing and here are my impressions on the game. The levels in the game are boring and bland. Most of them have very similar paths and there's just two double-track levels in the whole game. The graphics are terrible when compared to the previous games. The levels have absolutely no extra effects applied to them, they're just static images. Luxor 2, Luxor 3 and Luxor QFTA had plenty of those eye-candy in their levels, so why are the designs of Luxor 5th passage so boring? It looks like the designer just took some random egypt-themed images and made up a path for spheres to them. Most other graphics are merely copied from the previous games of the series. In the adventure mode, some levels come in wrong order or they are missing for some reason. But the free play mode is even worse. You know, how in other Luxor games or Zuma games you have to reach given level in Adventure mode to unlock it in free play mode? Well, in Luxor 5th Passage all levels are unlocked from the very beginning. So, of course, the first thing I did when I first played Luxor 5th Passage was playing the final level of the game, because why not! The gameplay is really bad in this game. The spheres just rush towards the pyramid where their speed is cut by 90%. At least they've had the mercy not to include some terrible danger music or I would never hear the normal ingame music. Since almost all levels have a straight horizontal danger zone in the bottom of the screen, it feels like playing just one and the same level over and over again. Ain't that fun? And what's up with those terrible powerups? Color sort? Double shooter? Who thought that was a good idea!? Was there even any QA done here!? OK, I'm done with that rant. Let's see what else the game has to offer. Most of the time you just shoot spheres to no-end on levels that look all the same. There's no bonus stages, nothing to provide some variety in the gameplay. I've had most fun while playing levels that come from Luxor 2 or Luxor 3. But since they aren't really part of the 5th Passage itself, do they even count? Furthermore, the game featured some kind of... Eye of Horus help? It is supposed to be activated when you collect enough points to fill the bar but I've never managed to get it to work, so... One area of the game that I don't completely hate is the music - it's fairly good and quite similar to the previous games soundtrack. However, all the soundeffects are just merely ripped from the previous installments of the game. And even despite that, many of the soundeffects have wrong volume settings, which is annoying as hell. I have played through the whole Luxor 5th Passage and this is the only game of the Luxor series that I'm definitely not touching again. If you haven't played it, I tell you there's nothing worth seeing here. Go grab any other of the Luxor games but stay away from Fifth Passage! I hacked Luxor 5, so I know that this f***ing Eye of Horus just ends the level... Eye of Horus just end level oh F****ing game !!
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Pat
Lvl 2 Newcomer
Gems: 21
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Post by Pat on Oct 10, 2016 1:08:59 GMT
"I agree with your post on most counts. However, this game is not made by MumboJumbo. Instead, it is made by Absolutist which is well known for the game Bubble Shooter." This is evidence of my comment. You read the credits Right?
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Post by LuxorGameSeries on Oct 16, 2016 6:53:28 GMT
"I agree with your post on most counts. However, this game is not made by MumboJumbo. Instead, it is made by Absolutist which is well known for the game Bubble Shooter." This is evidence of my comment. You read the credits Right? Not that it is hard to find because you can find it in the "options".
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