Reasons why I don't like Luxor 5th Passage
Mar 12, 2016 11:48:59 GMT
UgniusGamer, Seigneur Des Dragons852, and 1 more like this
Post by Bobik on Mar 12, 2016 11:48:59 GMT
I don't know how about you, but I completely dislike Luxor 5th Passage. All the previous games were neat but this one is just bad. It gives a bad impression right from the beginning: the main menu looks SO boring. The ball animation in the main menu is incredibly chippy and it looks bad. The font choice is also not impressive. I should have turned it off when I had the chance. But I kept playing and here are my impressions on the game.
The levels in the game are boring and bland. Most of them have very similar paths and there's just two double-track levels in the whole game. The graphics are terrible when compared to the previous games. The levels have absolutely no extra effects applied to them, they're just static images. Luxor 2, Luxor 3 and Luxor QFTA had plenty of those eye-candy in their levels, so why are the designs of Luxor 5th passage so boring? It looks like the designer just took some random egypt-themed images and made up a path for spheres to them. Most other graphics are merely copied from the previous games of the series.
In the adventure mode, some levels come in wrong order or they are missing for some reason. But the free play mode is even worse. You know, how in other Luxor games or Zuma games you have to reach given level in Adventure mode to unlock it in free play mode? Well, in Luxor 5th Passage all levels are unlocked from the very beginning. So, of course, the first thing I did when I first played Luxor 5th Passage was playing the final level of the game, because why not! The gameplay is really bad in this game. The spheres just rush towards the pyramid where their speed is cut by 90%. At least they've had the mercy not to include some terrible danger music or I would never hear the normal ingame music. Since almost all levels have a straight horizontal danger zone in the bottom of the screen, it feels like playing just one and the same level over and over again. Ain't that fun? And what's up with those terrible powerups? Color sort? Double shooter? Who thought that was a good idea!? Was there even any QA done here!? OK, I'm done with that rant. Let's see what else the game has to offer. Most of the time you just shoot spheres to no-end on levels that look all the same. There's no bonus stages, nothing to provide some variety in the gameplay. I've had most fun while playing levels that come from Luxor 2 or Luxor 3. But since they aren't really part of the 5th Passage itself, do they even count? Furthermore, the game featured some kind of... Eye of Horus help? It is supposed to be activated when you collect enough points to fill the bar but I've never managed to get it to work, so...
One area of the game that I don't completely hate is the music - it's fairly good and quite similar to the previous games soundtrack. However, all the soundeffects are just merely ripped from the previous installments of the game. And even despite that, many of the soundeffects have wrong volume settings, which is annoying as hell.
I have played through the whole Luxor 5th Passage and this is the only game of the Luxor series that I'm definitely not touching again. If you haven't played it, I tell you there's nothing worth seeing here. Go grab any other of the Luxor games but stay away from Fifth Passage!
The levels in the game are boring and bland. Most of them have very similar paths and there's just two double-track levels in the whole game. The graphics are terrible when compared to the previous games. The levels have absolutely no extra effects applied to them, they're just static images. Luxor 2, Luxor 3 and Luxor QFTA had plenty of those eye-candy in their levels, so why are the designs of Luxor 5th passage so boring? It looks like the designer just took some random egypt-themed images and made up a path for spheres to them. Most other graphics are merely copied from the previous games of the series.
In the adventure mode, some levels come in wrong order or they are missing for some reason. But the free play mode is even worse. You know, how in other Luxor games or Zuma games you have to reach given level in Adventure mode to unlock it in free play mode? Well, in Luxor 5th Passage all levels are unlocked from the very beginning. So, of course, the first thing I did when I first played Luxor 5th Passage was playing the final level of the game, because why not! The gameplay is really bad in this game. The spheres just rush towards the pyramid where their speed is cut by 90%. At least they've had the mercy not to include some terrible danger music or I would never hear the normal ingame music. Since almost all levels have a straight horizontal danger zone in the bottom of the screen, it feels like playing just one and the same level over and over again. Ain't that fun? And what's up with those terrible powerups? Color sort? Double shooter? Who thought that was a good idea!? Was there even any QA done here!? OK, I'm done with that rant. Let's see what else the game has to offer. Most of the time you just shoot spheres to no-end on levels that look all the same. There's no bonus stages, nothing to provide some variety in the gameplay. I've had most fun while playing levels that come from Luxor 2 or Luxor 3. But since they aren't really part of the 5th Passage itself, do they even count? Furthermore, the game featured some kind of... Eye of Horus help? It is supposed to be activated when you collect enough points to fill the bar but I've never managed to get it to work, so...
One area of the game that I don't completely hate is the music - it's fairly good and quite similar to the previous games soundtrack. However, all the soundeffects are just merely ripped from the previous installments of the game. And even despite that, many of the soundeffects have wrong volume settings, which is annoying as hell.
I have played through the whole Luxor 5th Passage and this is the only game of the Luxor series that I'm definitely not touching again. If you haven't played it, I tell you there's nothing worth seeing here. Go grab any other of the Luxor games but stay away from Fifth Passage!