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Post by chrispsebasp on Apr 14, 2019 1:45:40 GMT
Hi, as you can see on the title, this is the PUT project, The people that has knowledge about modding luxor 2 are required, the objective of this is to find ways to modify the how, when and what strange things is the music going to play on this game, there are principal goals that are the main thing that we need to do (everything is about music on luxor 2) also, if you have another discovery about the music that is not in the goals, you can post it Important Things-If you want to participate, you only need to post a comment on this Thread, i will not tolerate vulgarity and things that are not relacionated with the principal theme (music on Luxor 2) -We´re going to share clues, methods, parts about the theme and the principal goals -With this, we're going to know more about the modification of the theme, for example, imagine the final level of a mod with such a epic song without interruptions, nice isn´t it? Principal Goals-find a way to change the music on each level of the game.-making that some levels plays the danger and normal songs, while other only have normal songs.-making that the levels has random music.Remember that any clue or contribution about the principal goals or another thing relacionated with the theme, leave it on this thread, lets play with music
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Post by chrispsebasp on Apr 14, 2019 12:30:22 GMT
Here's an example and an actual clue about this
I´ve discovered the problem ObjectOffset = "Normal", when writing this on a copy of level.ofx, the music doesn´t load, however if you erase this, the game will detect that the music it's a typical sound (it will load but bugged), so this is what makes unique the songs of the game.
Edit: (i have another free day) I found a way to make this with a problem that fixing them this thing would work, the first one its to create a copy of level.ofx and warning.ofx on each level and activating them on map.ui or other file, the problem is ObjectOffset = "Normal" , we need to activate this to make the copy, the only file that activates this is music.gvf
but i dont know how to change a gvf file or at least, how to activate ObjectOffset = "Normal" or ObjectOffset = "Danger"
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