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Post by Deleted on May 16, 2016 10:23:37 GMT
Select up to 3 levels you think is difficult in Sparkle. Don't forget the reasons why! The poll will lock after my college course ends. EDIT: This is my first poll! EDIT2: Until the poll is locked the votes will not show.
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Deleted
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Post by Deleted on May 16, 2016 10:30:07 GMT
I'll start with mine:
Wound downwards: Because if a part of the track fills up you can't access the danger zone.
Inner sanctum: Because if the long train fill up the short can't be accessed.
Basis of dreamscape: Because there are 3 holes.
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Post by purplecolorbomb on May 16, 2016 20:18:06 GMT
Why lock the poll at all? In case there are many future members, I want them to vote as well. This is why no poll has been locked, as we want all members' opinions. Probably. Also, WHAT IS 'Tangled Twins' and 'Joint Defence'? They are not levels from the original Sparkle...
Either way, here are my candidates.
Barren Shield The only level that ever contests Sparkle Unleashed in difficulty terms. The Eastern Rune Stone won't give you anything without a fight, and a fight Barren Shield gives. One of the reasons Mouth of Centeotl is hard is because of its short danger ramp. I'd argue that Barren Shield has an even shorter one, with it beginning in the tunnels. The level is also fairly overtuned; as even on Day 40/39, Barren Shield on Master will not let go without getting a life or two. Even Inner Sanctum, my (almost) next choice, went down easy on its hardest variation that is not leading to the Vortex.
Liquid Rails Personal experiences brings Liquid Rails to be my second-hardest. Day 91 - Liquid Rails (Path to the Vortex) comes up, and suddenly i manage to lose 5 lives on the level. Let's break this incredibly fast version of Liquid Rails down... It's one of the longer-winded levels, definitely not as long as Valley of Moss, so it will move faster to compensate. The level ends easy, being a large circular structure at the end, but the top is an erratic stair-like structure. Obvious Frost... Frost... Oh no, the name is escaping me right now. No matter, as the orbs crawl around the edges of the screen, having them be harder to hit, they probably will reach the circular pathway near the end fast. The level may not seem hard, but let any level get fast enough and the loss count will rise just as fast.
Inner Sanctum Didn't you know? Inner Sanctum looks nice, but looks can be deceiving. Inner Sanctum is nothing like 'Inner Sanctum of the Temple' from Luxor. Inner Sanctum is more comparable to 'Fossil Food' from Zuma's Revenge - an Iron Frog level. Not one to be trifled with so easily. Personally, the level has not given me trouble, but I can see where it comes from. The inner pathway will most likely act as a wall, preventing you from shooting to the other path - the shorter one as well. This level is how the Tree of Life gets its Life part...
HONORABLE MENTIONS Wound Downwards Without Zumaic difficulty, this is pretty difficult, as orbs with their pusher buddies speed down to the danger zone, and another pops in.. With Zumaic difficulty, it's equally as difficult because you're using Amulet of Risk.
Rivers of Rust If I never even played another version other than 'WebOS', Rivers of Rust would be my only choice. Back then, it was Day 55 - just beaten Inner Sanctum very easily, and going to the hut. Suddenly, a wild Rivers of Rust appears and takes everything. I tried to restart to go to the Eastern Crossroads, but with only three lives and a Sunset Bound attempting to stop me, i had essentially lost the game.
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Deleted
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Post by Deleted on May 17, 2016 5:56:27 GMT
Why lock the poll at all? In case there are many future members, I want them to vote as well. This is why no poll has been locked, as we want all members' opinions. Probably. Also, WHAT IS 'Tangled Twins' and 'Joint Defence'? They are not levels from the original Sparkle...Either way, here are my candidates. Barren ShieldThe only level that ever contests Sparkle Unleashed in difficulty terms. The Eastern Rune Stone won't give you anything without a fight, and a fight Barren Shield gives. One of the reasons Mouth of Centeotl is hard is because of its short danger ramp. I'd argue that Barren Shield has an even shorter one, with it beginning in the tunnels. The level is also fairly overtuned; as even on Day 40/39, Barren Shield on Master will not let go without getting a life or two. Even Inner Sanctum, my (almost) next choice, went down easy on its hardest variation that is not leading to the Vortex. Liquid Rails
Personal experiences brings Liquid Rails to be my second-hardest. Day 91 - Liquid Rails (Path to the Vortex) comes up, and suddenly i manage to lose 5 lives on the level. Let's break this incredibly fast version of Liquid Rails down... It's one of the longer-winded levels, definitely not as long as Valley of Moss, so it will move faster to compensate. The level ends easy, being a large circular structure at the end, but the top is an erratic stair-like structure. Obvious Frost... Frost... Oh no, the name is escaping me right now. No matter, as the orbs crawl around the edges of the screen, having them be harder to hit, they probably will reach the circular pathway near the end fast. The level may not seem hard, but let any level get fast enough and the loss count will rise just as fast. Inner SanctumDidn't you know? Inner Sanctum looks nice, but looks can be deceiving. Inner Sanctum is nothing like 'Inner Sanctum of the Temple' from Luxor. Inner Sanctum is more comparable to 'Fossil Food' from Zuma's Revenge - an Iron Frog level. Not one to be trifled with so easily. Personally, the level has not given me trouble, but I can see where it comes from. The inner pathway will most likely act as a wall, preventing you from shooting to the other path - the shorter one as well. This level is how the Tree of Life gets its Life part...HONORABLE MENTIONSWound DownwardsWithout Zumaic difficulty, this is pretty difficult, as orbs with their pusher buddies speed down to the danger zone, and another pops in.. With Zumaic difficulty, it's equally as difficult because you're using Amulet of Risk.Rivers of RustIf I never even played another version other than 'WebOS', Rivers of Rust would be my only choice. Back then, it was Day 55 - just beaten Inner Sanctum very easily, and going to the hut. Suddenly, a wild Rivers of Rust appears and takes everything. I tried to restart to go to the Eastern Crossroads, but with only three lives and a Sunset Bound attempting to stop me, i had essentially lost the game.Some polls have been locked... Also 'Tangled Twins' and 'Joint Defence'? Those are 2-player only and they only appear in survival mode of the original sparkle.
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Post by purplecolorbomb on May 17, 2016 9:54:44 GMT
Why lock the poll at all? In case there are many future members, I want them to vote as well. This is why no poll has been locked, as we want all members' opinions. Probably. Also, WHAT IS 'Tangled Twins' and 'Joint Defence'? They are not levels from the original Sparkle...Either way, here are my candidates. Barren ShieldThe only level that ever contests Sparkle Unleashed in difficulty terms. The Eastern Rune Stone won't give you anything without a fight, and a fight Barren Shield gives. One of the reasons Mouth of Centeotl is hard is because of its short danger ramp. I'd argue that Barren Shield has an even shorter one, with it beginning in the tunnels. The level is also fairly overtuned; as even on Day 40/39, Barren Shield on Master will not let go without getting a life or two. Even Inner Sanctum, my (almost) next choice, went down easy on its hardest variation that is not leading to the Vortex. Liquid Rails
Personal experiences brings Liquid Rails to be my second-hardest. Day 91 - Liquid Rails (Path to the Vortex) comes up, and suddenly i manage to lose 5 lives on the level. Let's break this incredibly fast version of Liquid Rails down... It's one of the longer-winded levels, definitely not as long as Valley of Moss, so it will move faster to compensate. The level ends easy, being a large circular structure at the end, but the top is an erratic stair-like structure. Obvious Frost... Frost... Oh no, the name is escaping me right now. No matter, as the orbs crawl around the edges of the screen, having them be harder to hit, they probably will reach the circular pathway near the end fast. The level may not seem hard, but let any level get fast enough and the loss count will rise just as fast. Inner SanctumDidn't you know? Inner Sanctum looks nice, but looks can be deceiving. Inner Sanctum is nothing like 'Inner Sanctum of the Temple' from Luxor. Inner Sanctum is more comparable to 'Fossil Food' from Zuma's Revenge - an Iron Frog level. Not one to be trifled with so easily. Personally, the level has not given me trouble, but I can see where it comes from. The inner pathway will most likely act as a wall, preventing you from shooting to the other path - the shorter one as well. This level is how the Tree of Life gets its Life part...HONORABLE MENTIONSWound DownwardsWithout Zumaic difficulty, this is pretty difficult, as orbs with their pusher buddies speed down to the danger zone, and another pops in.. With Zumaic difficulty, it's equally as difficult because you're using Amulet of Risk.Rivers of RustIf I never even played another version other than 'WebOS', Rivers of Rust would be my only choice. Back then, it was Day 55 - just beaten Inner Sanctum very easily, and going to the hut. Suddenly, a wild Rivers of Rust appears and takes everything. I tried to restart to go to the Eastern Crossroads, but with only three lives and a Sunset Bound attempting to stop me, i had essentially lost the game.Some polls have been locked... Also 'Tangled Twins' and 'Joint Defence'? Those are 2-player only and they only appear in survival mode of the original sparkle. Since ALL mobile versions lack Amulet of Duality / 2-player mode, this is why i haven't seen them. And with no guide on what these levels look like, I don't think anyone is going to vote on them unless they've played 2P mode themselves.
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Deleted
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Post by Deleted on May 18, 2016 5:52:59 GMT
Tangled Twins and Joint Defence are Exclusive 2 player levels from the PC version original Sparkle.
So, ''purplecolorbomb'' Seeing your quotes makes me smite you...
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Post by will on May 18, 2016 6:53:10 GMT
Why hide the results though? I think it should be seen as a heads up for people, like in the future I want to know how hard Barren Shield is, etc.
My votes go to Barren Shield, Inner Sanctum and Wound Downwards.
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Deleted
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Post by Deleted on Jun 2, 2016 19:48:10 GMT
There are 19 days left until the poll locks, so vote quickly!
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Deleted
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Post by Deleted on Jun 3, 2016 16:00:52 GMT
Great news! Here are the Tangled Twins and Joint Defence images.
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Deleted
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Post by Deleted on Jun 6, 2016 13:53:16 GMT
I think this poll gets things wrong Why lock the poll at all? In case there are many future members, I want them to vote as well. This is why no poll has been locked, as we want all members' opinions. Probably. Also, WHAT IS 'Tangled Twins' and 'Joint Defence'? They are not levels from the original Sparkle... Either way, here are my candidates. Barren ShieldThe only level that ever contests Sparkle Unleashed in difficulty terms. The Eastern Rune Stone won't give you anything without a fight, and a fight Barren Shield gives. One of the reasons Mouth of Centeotl is hard is because of its short danger ramp. I'd argue that Barren Shield has an even shorter one, with it beginning in the tunnels. The level is also fairly overtuned; as even on Day 40/39, Barren Shield on Master will not let go without getting a life or two. Even Inner Sanctum, my (almost) next choice, went down easy on its hardest variation that is not leading to the Vortex. Liquid Rails
Personal experiences brings Liquid Rails to be my second-hardest. Day 91 - Liquid Rails (Path to the Vortex) comes up, and suddenly i manage to lose 5 lives on the level. Let's break this incredibly fast version of Liquid Rails down... It's one of the longer-winded levels, definitely not as long as Valley of Moss, so it will move faster to compensate. The level ends easy, being a large circular structure at the end, but the top is an erratic stair-like structure. Obvious Frost... Frost... Oh no, the name is escaping me right now. No matter, as the orbs crawl around the edges of the screen, having them be harder to hit, they probably will reach the circular pathway near the end fast. The level may not seem hard, but let any level get fast enough and the loss count will rise just as fast. Inner SanctumDidn't you know? Inner Sanctum looks nice, but looks can be deceiving. Inner Sanctum is nothing like 'Inner Sanctum of the Temple' from Luxor. Inner Sanctum is more comparable to 'Fossil Food' from Zuma's Revenge - an Iron Frog level. Not one to be trifled with so easily. Personally, the level has not given me trouble, but I can see where it comes from. The inner pathway will most likely act as a wall, preventing you from shooting to the other path - the shorter one as well. This level is how the Tree of Life gets its Life part...HONORABLE MENTIONSWound DownwardsWithout Zumaic difficulty, this is pretty difficult, as orbs with their pusher buddies speed down to the danger zone, and another pops in.. With Zumaic difficulty, it's equally as difficult because you're using Amulet of Risk.Rivers of RustIf I never even played another version other than 'WebOS', Rivers of Rust would be my only choice. Back then, it was Day 55 - just beaten Inner Sanctum very easily, and going to the hut. Suddenly, a wild Rivers of Rust appears and takes everything. I tried to restart to go to the Eastern Crossroads, but with only three lives and a Sunset Bound attempting to stop me, i had essentially lost the game. Same here purplecolorbomb, what if i joined in june 21? i could not vote and share my opinion because of poll locking and @jaimemora056 should have posted Tangled twins and Joint defence earlier, at least posting them late is better than not, when this poll locks i will do a better version of it.
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Deleted
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Post by Deleted on Jun 20, 2016 16:23:11 GMT
Just 1 day left until the poll locks, so vote inmediatly!!
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Seigneur Des Dragons852
Lvl 200+ Gold Legend
They will come , and when they'll come nothing will be left
Gems: 3,743
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Post by Seigneur Des Dragons852 on Jun 20, 2016 18:01:57 GMT
Tangled Twins and Joint Defence are Exclusive 2 player levels from the PC version original Sparkle. So, ''purplecolorbomb'' Seeing your quotes makes me smite you... I fond 11 secret and one is very hard to discover I see this in 10tons facebook page and is finished all game mode with 100% complete survival all level with all level of difficulty challenge all amulets with all difficulty unlock and you have the twin amulets'
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Seigneur Des Dragons852
Lvl 200+ Gold Legend
They will come , and when they'll come nothing will be left
Gems: 3,743
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Post by Seigneur Des Dragons852 on Jun 20, 2016 18:03:19 GMT
Tangled Twins and Joint Defence are Exclusive 2 player levels from the PC version original Sparkle. So, ''purplecolorbomb'' Seeing your quotes makes me smite you... I fond 11 secret and one is very hard to discover I see this in 10tons facebook page and is finished all game mode with 100% complete survival all level with all level of difficulty challenge all amulets with all difficulty unlock and you have the amulets of duality
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Deleted
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Post by Deleted on Jun 21, 2016 6:58:21 GMT
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Deleted
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Post by Deleted on Jun 21, 2016 20:25:57 GMT
The voting is ended! Inner sanctum and basis of dreamscape are the first ones!
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