Bobik
O
RedHead FTW
GURU MEDITATION
Gems: 999
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Post by Bobik on Aug 23, 2015 11:07:32 GMT
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Post by KillerByte on Aug 25, 2015 18:15:33 GMT
God, what happened in that last screen shot? Is there three pyramids? Its insane xD
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Bobik
O
RedHead FTW
GURU MEDITATION
Gems: 999
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Post by Bobik on Sept 9, 2015 14:24:26 GMT
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Post by LuxorGameSeries on Sept 29, 2015 5:50:12 GMT
I saw it. It is quite nice.
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Bobik
O
RedHead FTW
GURU MEDITATION
Gems: 999
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Post by Bobik on Dec 18, 2015 18:59:03 GMT
Is it just me having a crash while loading level 1-2 in the adventure mode? It could be an error in the levels.xml file. I have noticed it just now, please tell me if it crashes in your version too, I'll try to find a solution.
EDIT: This happens every time you run the second level in stages 1, 4, 7 and 10.
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Bobik
O
RedHead FTW
GURU MEDITATION
Gems: 999
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Post by Bobik on Dec 19, 2015 16:17:10 GMT
Is it just me having a crash while loading level 1-2 in the adventure mode? It could be an error in the levels.xml file. I have noticed it just now, please tell me if it crashes in your version too, I'll try to find a solution. EDIT: This happens every time you run the second level in stages 1, 4, 7 and 10. Problem fixed. It was caused by an incorrect value in the xml file. Get the updated version here: www.dropbox.com/s/dp2yee65ucsh7oy/Zuma%20-%20Luxor%20Edition%20v.%201.1.zip?dl=0 Features: - crash in level 1-2 fixed - one level redesigned (Mouth of Centeotl/Pool of the Lotus Blossom) - several graphics updated
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Bobik
O
RedHead FTW
GURU MEDITATION
Gems: 999
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Post by Bobik on Dec 30, 2015 16:52:58 GMT
Big Update for ZumaLuxor!
My little late christmas gift can be downloaded here: www.dropbox.com/s/j4m2jrmdfqvoxeq/ZumaLuxor%20v.%201.2%20Installer.zip?dl=0ZumaLuxor 1.2 changelog: * Included installation wizard for simple and fast installation * New ball animations resembling spheres from Luxor 3 * Implemented "Hall of Mirrors" effect to the level Mystical Realm (Snake Pit), (this may not work under certain versions of Zuma) * Removed many unnecessary files reducing the package size significantly * Redesigned loading screen and help screen * Revamped graphical user interface * Added animated clouds effect to the gauntlet menu * Further redesigned level "Pool of the Lotus Blossom" (loopy) * Improved level "Space" by changing background texture and adding coin spawning spots * Added new coin animation and many more new graphics You can watch the gameplay of new ZumaLuxor here: Please comment and share
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Post by KillerByte on Jan 7, 2016 13:43:14 GMT
Awesome!
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Bobik
O
RedHead FTW
GURU MEDITATION
Gems: 999
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Post by Bobik on Jan 9, 2016 9:20:03 GMT
Awesome! Thanks man!
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Post by anzo on Jan 24, 2016 14:53:11 GMT
I love your mod have a question what song did you use in it? Thanks!
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Bobik
O
RedHead FTW
GURU MEDITATION
Gems: 999
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Post by Bobik on Jan 30, 2016 17:40:15 GMT
I love your mod have a question what song did you use in it? Thanks! The song is called The Golden Ages and it was composed by Matthew Simmonds (also known as 4mat).
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Post by KillerByte on Feb 10, 2016 19:37:52 GMT
Shouldn't the dot on the frog be black, not white, when you get to shoot black spheres?
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Post by xiljam333 on Feb 14, 2016 13:13:45 GMT
Hey bro, might wanna suggest something for the next update. You could just completely remove the skull's image, since in some levels where a different curve end takes place (pyramid, hole etc) after the level is complete, the skull pops up, since the gif images that mark the portions of the level that conceal the balls and the skull stop functioning.
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Bobik
O
RedHead FTW
GURU MEDITATION
Gems: 999
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Post by Bobik on Feb 14, 2016 14:33:50 GMT
Hey bro, might wanna suggest something for the next update. You could just completely remove the skull's image, since in some levels where a different curve end takes place (pyramid, hole etc) after the level is complete, the skull pops up, since the gif images that mark the portions of the level that conceal the balls and the skull stop functioning. The reason why I didn't remove the skull's image (yet) is because some levels haven't yet been redesigned and they would look weird without the skull. Moreover, in some levels the skull is partially visible under the pyramid (this is used to create a "blink" effect of the green top of the pyramid when balls are getting near). Shouldn't the dot on the frog be black, not white, when you get to shoot black spheres? Yeah, that will also be fixed in the future updates
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Bobik
O
RedHead FTW
GURU MEDITATION
Gems: 999
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Post by Bobik on Feb 17, 2016 12:24:07 GMT
Hey bro, might wanna suggest something for the next update. You could just completely remove the skull's image, since in some levels where a different curve end takes place (pyramid, hole etc) after the level is complete, the skull pops up, since the gif images that mark the portions of the level that conceal the balls and the skull stop functioning. The reason why I didn't remove the skull's image (yet) is because some levels haven't yet been redesigned and they would look weird without the skull. Moreover, in some levels the skull is partially visible under the pyramid top (this is used to create a "blink" effect of the green top of the pyramid when balls are getting near). Shouldn't the dot on the frog be black, not white, when you get to shoot black spheres? Yeah, that will also be fixed in the future updates
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