Bobik
O
RedHead FTW
GURU MEDITATION
Gems: 999
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Post by Bobik on Feb 17, 2016 12:30:33 GMT
The release of ZumaLuxor 1.3 is scheduled on the 1 of March! Among new features, you'll certainly notice new redesigns of the levels, many new graphics and possibly even one more special level to play (!) via Gauntlet mode. It is still unfinished but here you can see a small preview of some of the new level designs: ![<image>](http://orig05.deviantart.net/3d78/f/2016/048/0/e/zumaluxor_mod___mystical_realm_by_bobik19990118-d9s33ys.jpg) Brand new version of the Mystical Realm, based on Luxor 2 bonus stage: top-agent-pgg-jr.deviantart.com/art/Bonus-535711735![<image>](http://orig13.deviantart.net/d2fc/f/2016/048/9/d/zumaluxor_mod___cobraic_twilight_by_bobik19990118-d9s3460.jpg) "Cobraic Twilight" inspired by a level from Luxor of the same name: top-agent-pgg-jr.deviantart.com/art/Cobraic-Twilight-399945974Coming 01.03.16
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Post by xiljam333 on Feb 17, 2016 12:50:58 GMT
Oh my, this mod's getting better and better! I love these new stage designs. Also in the Snake Pit level, was it only a coincidence that the path for the right side skull enters that "room" in the left and you took that opportunity to make a gif image concealing the balls in that portion? I hope you change the frog into the "shooter" from Luxor (I dunno what it's called)
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Bobik
O
RedHead FTW
GURU MEDITATION
Gems: 999
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Post by Bobik on Feb 17, 2016 17:12:41 GMT
Oh my, this mod's getting better and better! I love these new stage designs. Also in the Snake Pit level, was it only a coincidence that the path for the right side skull enters that "room" in the left and you took that opportunity to make a gif image concealing the balls in that portion? I hope you change the frog into the "shooter" from Luxor (I dunno what it's called) Thank you About Snake Pit: the tunnel wasn't planned at first but then I decided to modify the background so that the balls would enter the "room" and then I added a gif to cover them. About the frog: I want to change it into the shooter (the shooter can be also called winged scarab) but it's going to be complicated. The frog blinks its eyes, moves it's tongue and it has a colored gem in the back. The Luxor shooter has a lot different design. Furthermore, I wonder which shooter should I choose. Three of the shooter designs (from Luxor 3) are on my DeviantArt account. Which one do you think looks best? ![<image>](http://orig14.deviantart.net/8561/f/2015/357/b/e/nephrite_shooter___luxor_3_by_bobik19990118-d9l5rcb.png) Nephrite shooter ![<image>](http://orig12.deviantart.net/cecd/f/2015/357/9/9/sci_fi_shooter___luxor_3_by_bobik19990118-d9l5rp1.png) Sci-fi shooter ![<image>](http://orig14.deviantart.net/d138/f/2015/357/d/0/xtreme_shooter___luxor_3_by_bobik19990118-d9l5sqt.png) Xtreme shooter
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Post by Domi on Feb 17, 2016 17:38:05 GMT
I've founded a ZumaLuxor bug. On the Pool of the Lotus Blossom and Marshes of Delta levels, the skull disappears and even there are no any pyramids. Will you fix this?
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Post by xiljam333 on Feb 18, 2016 8:56:11 GMT
I think Xtreme shooter is the best, then the scifi shooter. I have an idea about the tongue. Just paint black over the gif image of the tongue and the tongue will be hidden. I was gonna say the same for the eye blink but I forgot there's no gif image for that. My "probably possible" solution for that is to open the eyeblink image in any program you want, turn it into a transparent blank image. I'm only 20% certain this would work. Same with the baDotz (gems). If nothing happens, just replace the eyeblink image with the section of the scarab that is on the position of the frog's eyes. Trial and error on the positioning. It's gonna be really hard though. But it's your choice though if you want to change it or not. And can you help me regarding changing the music in the how to change music thread? I have some troubles regarding the conversion. I've founded a ZumaLuxor bug. On the Pool of the Lotus Blossom and Marshes of Delta levels, the skull disappears and even there are no any pyramids. Will you fix this? It's not a bug. The skull disappears because he decided to do different ends for the paths, so he hid the skull in those levels so that only the custom "skull" shows. Same applies on the Spiral of Doom level. The background image has a pyramid, so he decided to hide the skull by making a gif image file that makes the pyramid hide the skull. Also the mod is still in development.
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Bobik
O
RedHead FTW
GURU MEDITATION
Gems: 999
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Post by Bobik on Feb 18, 2016 19:48:11 GMT
Hello, I'm going on a winter holiday and I will be absent for a few days (until Tuesday). I hope I can still finish the 1.3 version before March. Currently updating GUI, some soundeffects have also been modified. About Pool of the Lotus Blossom and Marshes of the Delta, xiljam333 is right, it's supposed to look like a whirlpool (of course it would look better if the whirl was animated but it can't be done by just modding).
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Post by Domi on Feb 19, 2016 10:00:39 GMT
Yeah, on other levels, we have skulls or pyramids, but on that two levels, it's like nothing. So now I know that it's intended. Anyway, I'm waiting for 1.3 version. It will look awesome. :-)
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cuteio14
Lvl 60 Gem Clerk
reeeeeeee
Gems: 1,315
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Post by cuteio14 on Feb 20, 2016 3:26:30 GMT
![:)](//storage.proboards.com/forum/images/smiley/smiley.png) I can't wait ![:)](//storage.proboards.com/forum/images/smiley/smiley.png)
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Bobik
O
RedHead FTW
GURU MEDITATION
Gems: 999
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Post by Bobik on Feb 28, 2016 10:04:56 GMT
I have some good and bad news. Let's start with the bad: ZumaLuxor 1.3 won't be released on the first of March as it was scheduled, because I haven't had time to finish everything. The newest version is coming a few days later.
And now, some good news! I have managed to successfully increase the number of levels to choose in gauntlet mode by modifying the levels.xml file - info on that in the "Modding Zuma Deluxe" thread. This can be used to, for example, merge two or three tracks into one level. If we figure out the "curv" files, we may even be able to create own levels without the need of removing existing ones!
Furthermore, I have also managed to fully implement the pyramids instead of skulls - no need to use covers for hiding the skull and no more skull popping up at the end of a level. The pyramids work completely fine, they're even blinking green and red when the balls are close. There's just one problem with all that. All the existing levels have been designed with the old system of making pyramids and now they would need lots of redesigning to fully support the new pyramid system. That's too much tedious work for me, so I've eventually decided to stay with the old pyramids rather than new ones. However, if you'd like to try how it works, I will include an extra "pyramids" folder, where you'll find the necessary graphics - just replace the ones in "images" folder (remember to make backup copies). The new pyramids look best in levels where the old pyramids haven't been yet implemented, for example "Mystical Realm" or "Space". The other reasons, why I prefer to stick with the old pyramids, is the fact that the new ones appear wrong with 3D acceleration disabled (they don't rotate to match the track) and also they wouldn't work with "Invasion of the Hyksos" (Mirror Serpent) because that level has two lines of balls ending in the same spot.
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Birdman161
Lvl 7 Shepherd
Let's Race! #SMCommunity2.0
Gems: 71
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Post by Birdman161 on Mar 1, 2016 4:23:13 GMT
My case is Xtreme shooter even Changing the UFO to Sci-fi shooter and change fonts To Cancun
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Bobik
O
RedHead FTW
GURU MEDITATION
Gems: 999
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Post by Bobik on Mar 1, 2016 17:38:02 GMT
My case is Xtreme shooter even Changing the UFO to Sci-fi shooter and change fonts To Cancun Good ideas, but difficult to do. I have been trying to change the frog into the shooter, but it doesn't work correctly - there's a black rectangle behind the shooter, which I have no idea how to get rid of. Furthermore, the shooter's shape doesn't fit very well and it doesn't look very good. About the fonts, I will change them for sure, but maybe in version 1.4 perhaps? It's a lot of work to make the fonts look fine and I don't have much time right now. Version 1.3 is almost finished now, I'm just going to make some last improvements and create an installer for it. The new, final date of version 1.3 release is the 7th of May. I think you're going to like the new stuff
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Domi2005
Lvl 43 Hunter of Gems
#ActiveOnDiscord
Gems: 833
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Post by Domi2005 on Mar 1, 2016 18:32:56 GMT
My case is Xtreme shooter even Changing the UFO to Sci-fi shooter and change fonts To Cancun Good ideas, but difficult to do. I have been trying to change the frog into the shooter, but it doesn't work correctly - there's a black rectangle behind the shooter, which I have no idea how to get rid of. Furthermore, the shooter's shape doesn't fit very well and it doesn't look very good. About the fonts, I will change them for sure, but maybe in version 1.4 perhaps? It's a lot of work to make the fonts look fine and I don't have much time right now. Version 1.3 is almost finished now, I'm just going to make some last improvements and create an installer for it. The new, final date of version 1.3 release is the 7th of May. I think you're going to like the new stuff Wait! I think that you were wrong. Not 7th of May, I think it would be 7th of March. Anyway, it's just a little error.
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Birdman161
Lvl 7 Shepherd
Let's Race! #SMCommunity2.0
Gems: 71
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Post by Birdman161 on Mar 3, 2016 22:59:44 GMT
Change Black Balls to White Balls and Powerup Balls to White ![:)](//storage.proboards.com/forum/images/smiley/smiley.png)
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Darth Ironclad
Lvl 37 Hunter of Gems
Gamer,just your all around nerd
Gems: 687
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Post by Darth Ironclad on Mar 4, 2016 5:07:01 GMT
keep up with the good work,hopefully there are more pictures soon ![:)](//storage.proboards.com/forum/images/smiley/smiley.png)
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cuteio14
Lvl 60 Gem Clerk
reeeeeeee
Gems: 1,315
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Post by cuteio14 on Mar 4, 2016 7:28:56 GMT
This may release on the weekends?
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