Post by purplecolorbomb on Sept 9, 2017 2:01:24 GMT
This is a part of A Week of Sparkle.
Ask around the Sphere Matchers world about what is the hardest challenge, modded or non-modded. I doubt anyone will bring anything about this up. Without being deliberately unbeatable, the people behind Sparkle gave us something very, very unfair, and very, very unbeatable.
How do I unlock the challenge?
1. Beat Quest Mode. This unlocks Expert and Master difficulty.
2. Play some Survival. Play enough Survival until you unlock the Amulet of Risk.
What does the Amulet of Risk do? Why, it increases the speed of the level. A lot. Even more than Simplify, even. If you win, you get a life. Big deal when you will almost never get past Day 4. Blueberry Drain, Day 2 (or 3) is a huge wall, and don't expect that Day 1, Lands of Irony is going to let up either.
Manage to get to Day 18-20? (forget when you first see a level with 2 paths) Now it's time to be walled even harder than Lost Architecture, or any other level in any sane challenge.
How far can you get in these impossible conditions?
Also included: My experiences with Amulet of Risk, Normal Mode!
Normal Mode is mostly easy (Comparable to above Master) until The Dark Vortex. The Dark Vortex, while being not too difficult on Master (with Luck), Normal Risk ends up being a fitting end worthy of taking much more than 10 lives. In fact, I've lost to the Dark Vortex over 40 times. I eventually gave up on the challenge because I just wanted to complete the journey.
Here's to you being more successful in your journeys. I've got a whole other Cataclysm waiting ahead of me.
Tomorrow, and the last day of the Week of Sparkle: One Guide for All!
Ask around the Sphere Matchers world about what is the hardest challenge, modded or non-modded. I doubt anyone will bring anything about this up. Without being deliberately unbeatable, the people behind Sparkle gave us something very, very unfair, and very, very unbeatable.
How do I unlock the challenge?
1. Beat Quest Mode. This unlocks Expert and Master difficulty.
2. Play some Survival. Play enough Survival until you unlock the Amulet of Risk.
What does the Amulet of Risk do? Why, it increases the speed of the level. A lot. Even more than Simplify, even. If you win, you get a life. Big deal when you will almost never get past Day 4. Blueberry Drain, Day 2 (or 3) is a huge wall, and don't expect that Day 1, Lands of Irony is going to let up either.
Manage to get to Day 18-20? (forget when you first see a level with 2 paths) Now it's time to be walled even harder than Lost Architecture, or any other level in any sane challenge.
How far can you get in these impossible conditions?
Also included: My experiences with Amulet of Risk, Normal Mode!
Normal Mode is mostly easy (Comparable to above Master) until The Dark Vortex. The Dark Vortex, while being not too difficult on Master (with Luck), Normal Risk ends up being a fitting end worthy of taking much more than 10 lives. In fact, I've lost to the Dark Vortex over 40 times. I eventually gave up on the challenge because I just wanted to complete the journey.
Here's to you being more successful in your journeys. I've got a whole other Cataclysm waiting ahead of me.
Tomorrow, and the last day of the Week of Sparkle: One Guide for All!